Category Archives: Device drivers

Dude! Where’s My Internet?

Whoa! I had an amusing but vexing hiccup on the new Flo6 Ryzen 7 5800X system when I sat down to work this morning. The Internet was dead, dead, dead. I could ping localhost but nothing further. It got me thinking about the absurdist epic starring Ashton Kushner and Sean Wm Scott. That prompted the tongue-in-cheek question “Dude! Where’s my internet?” I must speculate, and laugh, at what I think is the answer. Let me explain…

Why Expostulate: Dude! Where’s My Internet?

Everything looked OK when I sat down at the machine. But as soon as I tried to access any online resources, those requests went nowhere. And, of course, they took quite a while to time out to tell me there was no there on the other side of the connection.

I checked the cable TV signal (still there, which means out inbound broadband is working). I checked the wireless PCs (still there, which means at least the fallback to the boundary device WAP is working). Soon it became apparent: the Flo6 PC was the source of my woes. I’m not seeing any errors in Reliability Monitor so I’ll make an educated guess.

Waking Up Is (Sometimes) Hard to Do

The Flo6 had been asleep when I sat in front of it this morning. My best guess is that yesterday’s update somehow mucked with the wake behavior for the unit’s Realtek Gaming 2.5GbE Family Controller. So I reloaded the driver, and then unchecked the box under Power Management that reads “Allow the computer to turn off this device to save power.” From sad experience, I’ve learned this can turn into “LAN doesn’t work after waking from sleep” errors.

And gee: doesn’t that sound just like what happened to me this morning? It also demonstrates quite convincingly that here in Windows-World, some mornings start better than others. I’ll let you decide what kind of morning I was having today. I think I already know!

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Nvidia App Upgrade Comes Later

I have to chuckle. As I’ve been using the Flo6 5800X build as my production desktop things keep popping up I hadn’t foreseen. It’s been 10 days now, but omissions and oversights are still appearing. This morning, I saw a note on NeoWin about a new NVIDIA driver, so I figured I’d check status on this PC. Imagine my surprise when I saw it was still running GeForce Experience. In this case, somewhat to my chagrin, the NVIDIA app upgrade comes later rather than sooner. Even so, it went without a hitch and I’m running Studio version 580.97 now.

If Nvidia App Upgrade Comes Later, Then What?

I had been amazed when I brought this PC up for the first time with two monitors attached. Windows 11 picked up both monitors on its own, and even extended the deskop so that I can read on the left-hand display, and write on the right-hand one. I’d read for years that Windows 11 was better at handling displays than 10, but hadn’t really understood what that meant. Now I’m getting a better idea…

No Doubt, There’s Still More to Come…

I just installed Hyper-V and the Sandbox on this desktop, and need to reboot to conduct some experiments. I’m sure I’ll be finding missing or needed items for weeks or months to come, as I truly make my working Windows home on the Flo6 5800X PC.

That should be fun and interesting. As things move forward, I’ll keep you posted. One thing’s for sure: there’s never a dull moment, here in Windows-World!

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GeForce 1070Ti Nears EOL

I’ll admit it: I’m a cheapskate. Case in point: both of my 5800X PCs still run NVIDIA GeForce 1070Ti GPUs, scavenged from long-retired older builds. Reason: the Antec 200 cases in which they resided couldn’t accommodate the longer, newer cards available at the time. In a surprisingly cryptic “Deprecation Schedule” document, however, NVIDIA reveals that GeForce 1070Ti nears EOL. In fact, the 580 series of drivers will be the last to support Maxwell, Pascal and Volta architectures. The 1070Ti was one of the last Pascal-era devices to go to market, so its days are officially numbered. The brief announcement that seals its fate appears as the lead-in graphic. Sigh.

If GeForce 1070Ti Nears EOL, What’s Next?

Looks like I’ve gotta buy two new GPUs for my pair of 5800X systems. Copilot recommends the NVIDIA RTX 4060 Ti as a logical replacment. It still works with the same 8-pin power connector, costs US$450-500, and is supposed to be 20-30% faster. For about the same money, however, AMD RX 7700 XT costs the same but offers a 10% performance bump. I’ll have to ponder those diffs and do some competitive shopping analysis.

That said, the last 58x driver drops in October of this year, concident with EOS for Windows 10. But Copilot says NVIDIA will offer security-only updates for another two years after that (until October 2028). So maybe I don’t have to hurry too fast to make that switch. After all, procrastination is my middle name here in Windows-World when it comes to spending money on enforced updates.

But as the technology base keeps changing, and my hardware keeps aging (along with your humble author, who no longer even qualifies as a “summer chicken”), switchovers are inevitable. I hope to hang out here in Windows-World enough longer to survive a couple more major technology turnovers. We’ll see!

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HP Aces Samsung Printer Driver Handoff

I went to print our latest proofs of car insurance yesterday, only to find my 2008 vintage Samsung ML-2850 printer stubbornly offline. After the troubleshooter didn’t help and a remove/reinstall didn’t either, I knew it was time for a new driver. But in 2017, HP bought the Samsung printer division, so I had to head there for a download. Not only did I find what I needed but IMO HP aces Samsung printer driver handoff in that the installer and driver were easier to find and faster to download and install than before. Good-oh!

Use Proves HP Aces Samsung Printer Driver Handoff

By default, the printer came up showing both a pre-defined device name AND its IP address. As old as the device is, its IP address is the key to accessing and maintaining its driver and software. As you can see in the lead-in graphic, HP has redone the printer device page with a realistic device image, and more colorful iconage for tasks and activities. Plus, the new driver came up without any issues, and its status changed from “Offline” to “Online” so I could use it unimpeded.

Alas, reloading print drivers has become something of a routine here at Chez Tittel, especially for the Samsung/HP device. The Boss has the color laser next to her desk upstairs (an amazingly reliable Dell 2155CN, purchased in 2013 or 2014). It had a similar hiccup a couple of years ago, but is less subject to driver gyrations.

Hopefully, this new iteration of the Samsung ML-2850 driver will prove solid and trouble-free. The printer itself still works like a charm (though I’ve learned to buy Samsung toner cartridges, as many knock-offs caused smeared or ghosted print-outs).

A Funny Thing About Laser Printers…

As long as you keep them clean, and don’t work them too hard, laser printers can last a long, long time.  I bought my first laser printer in 1987, an Apple LaserWriter 1. I gave it away to one of my former employees in 2009 or so. The last time I chatted with him, I asked him if the old printer was still working — this was probably 2018 or 2019 — he said “Yes, it’s still on the job.”

I guess that means I’ll happily keep solving driver problems on these old printers, as long as they keep doing what I need them to do. That’s what I call longevity and service, here in Windows-World.

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Going Old School: X1 Extreme Driver Repair

In making my rounds this morning, I found the touchpad driver MIA on the Lenovo ThinkPad X1 Extreme (8th-Gen i7 CPU, c. 2018). On a machine of this august vintage, that could mean only one thing. Its driver must have gotten corrupted or gone sideways. That’s how I found myself going old school: X1 Extreme driver repair became my mission. Let me tell you what I did, and how I fixed that problem.

Going Old School: X1 Extreme Driver Repair Manuevers

No cursor from the touchpad meant some kind of driver issue, if not device failure. Hoping for the former, and dreading the latter, I started down the troubleshooting trail, as follows:

1. Reboot the PC. On a new boot-up and login, keyboard works fine but still no cursor.  Still no touchpad cursor, so I plug a wired mouse into the USB-A port to shoot more trouble.

2. Inside Device Manager, I find the touchpad driver as a Synaptics item under “Mice and other pointing devices.” I try reloading same via Driver > Update Driver > Browse my computer for drivers, then take what I’ve got from the “Let me pick from a list of available drivers…” branch. Reboot again: still no touchpad cursor.

3. Visit the Lenovo Driver Support page, grab the latest Synaptics Touchpad driver, and install same. Reboot PC again. Voila! Touchpad cursor appears and is working properly. Problem solved…

Final diagnosis: the on-disk touchpad driver had gotten corrupted. Downloading and installing a new one got the touchpad working again. Good-oh!

What’s (or Would Have Been) Next?

If the driver replacement hadn’t done the trick, my next move would have been to visit Settings > System > Recovery, there to hit the Reinstall now button to perform an in-place upgrade repair install. Note: this replaces all drivers as part and parcel of rebuilding the running OS image.

Had that failed, it’s pretty likely I would have had to decide if I wanted to fork over the money for a new touchpad and get it repaired, or attempt those repairs myself. I’m glad things didn’t go that far. Replacing a driver costs only time and effort, but no money. Touchpads aren’t free (Copilot says replacement cost is US$50-70, and if I had to take it to a shop that would add at least another US$100 or so). Again: glad no such repairs were needed. Case closed on a high note: it’s a good day in Windows-World.

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Why Run NVIDIA Studio Driver?

The question in the blog post title — namely: “Why run NVIDIA Studio driver?” — means considering the alternative. That’s the Game Ready Driver, which gets updates 2 or more times every month. Look at what new Game Ready Drivers bring to the party. New games (and game versions) keep coming out, and GPU drivers need matching tweaks. Thus, the answer is “To play (new or updated) games.”

I just saw news that NVIDIA had released new cards (and drivers, presumably). Checking the NVIDIA app, I quickly saw no new Studio version available. But a new version of the NVIDIA app installed itself when I went to check. Indeed, its “About “banner headlines this blog post.

Why Run NVIDIA Studio Driver — Not?

If you don’t game, you don’t need to track the game-focused updates. Game Ready Driver users get new bells and whistles (NVIDIA calls them “optimizations and performance enhancements”) and a faster update cadence. Studio driver users get more stability and reliability, including more “extensive testing with professional software to ensure consistent performance.”

Interestingly enough, PCs can switch between the two drivers at will to exploit those trade-offs as they see fit. Because I don’t game (at least, not the kinds of games a GPU can impede or assist), I choose stability and reliability over optimizations and performance enhancements.

Indeed, I’ve been bitten when I’ve succumbed to the temptation to switch from Studio to Game Ready drivers upon various occasions. If you run this Google Search, you’ll see that I’ve blogged about NVIDIA stuff (drivers mostly, though occasionally about the app and its GeForce Experience predecessor) 9 times in the past year. That makes it a pretty regular thing for me to watch and report about.

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Ghost in the Machine Needs Printout

I have to chuckle when I read about these kinds of things. For much of the week I’ve been reading online (see list of articles near the end) about printers waking up and printing stuff on their own. On  Windows 11 PCs running Build 2263.4825, it seems that those with specific printers may start printing garbage output spontaneously. ICYMI, “ghost in the machine” is a British philosopher’s shorthand phrase for Descartes mind-body dualism. In this case, I’m twisting that metaphor further to impute independent action to a Windows print driver gone wrong. That’s why I aver that the Ghost in the Machine needs printout.

Why the Ghost in the Machine Needs Printout…

Newer printers (mid-2010s and afterward) that support driverless printing technologies such as Mopria  (a printer maker alliance that includes Canon, HP, Samsun and Xerox) and AirPrint (an Apple technology widely used by printer makers, too) also support dual-mode printers. For the ghost to start printing on its own, such devices much support both USB print and IPP over USB protocols (IPP is the Internet Printing Protocol). After updating Windows via KB5050092 (release 1/29/2025) such printers may start spewing pages, no user print requests nor print spooler files needed.

You can read about this specral phenomenon from a plethora of sources including:

BleepingComputer Recent Windows updates make USB printers print random text (March 12)

Windows Forum Windows 11 Printing Glitch (March 13)

PC Gamer Haunted printers turning on by themselves and printing nonsense (March 12)

I’m not the only industry follower who’s picked up on the “ghost in the machine” metaphor, apparently. And you thought Windows was a brute and soulless beast, I’ll bet…NOT! Anybody who works with the OS for any length of time knows full well it’s possessed of a host of spirits that range all the way from the most angelic to the deepest of deviltry. I’ll let you decide how magnificent or malefic this particular haunt might be for yourself.

One more thing: the uber-cutesy graphic that starts off this blog post is Copilot’s response to a prompt that reads “show a PC printer possessed by a ghost.” Another clear case of you get what you pay for, IMO.

 

 

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Waiting On Next NVIDIA Studio Driver

Oho!  A new NVIDIA Game-ready driver is out. As you can see in the lead-in graphic this one’s numbered 577.42. But if you’ve been reading this blog of late, you already knew that both the January 30 Game-Ready AND Studio drivers gave my dual monitor rig fits (get the gist from this Feb 5 item). Hence, my response to the new driver is below tepid. Instead, I’m waiting on the next NVIDIA Studio Driver to come along. I hope my optimism that it might fix dual monitor gotchas is justified. We’ll see…

Why I’m Waiting On Next NVIDIA Studio Driver

The January 30 update included both Game-Ready and Studio driver version. Alas, both also exhibited the same unwanted behaviors on my dual-monitor setup. The left-hand monitor didn’t want to wake up from sleep, and I had to use a combination of two techniques to bring it back to life:

  1. Use the WinKey-Ctrl-Shift-B key combination (shortcut) to reload the graphics driver
  2. Use the Ctrl-Alt-Del “three-fingered-salute” to bring the desktop back to life

Shoot! I like it a lot better when I just hit a key, or click the mouse, and the PC wakes up on its own shortly thereafter. Neither of the preceding 572.16 versions were so obliging, which is why I rolled back to version 566.36. I don’t plan on updating until a new Studio version comes out (and I’ll be sure to back up 566.36 for re-use, should I need it back).

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NVIDIA Rollback Gets Interesting

Take a look at the lead-in graphic. It shows multiple daily crashes — hardware errors mostly — on my production desktop for the past week. As it turns out, my switchover from Game-Ready to Studio NVIDIA driver did not fix my dual monitor problems. I had to forcibly reload the graphics driver (WinKey+Ctrl+Shift+B) to get both displays working after sleep even after the switch. Resolved to undo recent updates, I learned that NVIDIA rollback gets interesting on this PC. Let me explain…

Why NVIDIA Rollback Gets Interesting

It doesn’t seem to matter which January 30 version of the NVIDIA driver I try to run on this PC and its RTX 3070 Ti GPU. Both posed stability and “wake from sleep” issues. Thus, I knew I had to roll back to the previous version.

Alas, the rollback button in Driver properties was not lit up, so I had to find and download the driver from the NVIDIA website. Once I identified the next-most-recent version — namely 566.36 — I was able to download its installer file from the older drivers listing for my graphics card, filtering on the Studio Driver tab.

Just to be safe, I also told the installer to do a clean install of that driver. This flushes out all associated files and registry settings found on the PC and replaces them with clean new (in this case, older) copies.

Rollback Success?

I was able to reboot and get into  the OS with both monitors working just fine. I just put the PC to sleep, and was able to wake into both monitors without difficulty. I’d hazard the hypothesis that this might have fixed the issues I was experiencing. But after being too quick to declare victory in my Febuary 3 post after switching to the 572.16 Studio driver, I think I’ll wait and see if things keep working before calling this one “fixed for sure.”

Stay tuned! I’ll report back tomorrow and let you know if ReliMon throws any more errors. So far, so good even after “forced sleep and wake…”

Info Added 25 Minutes Later

I just came back from lunch. The PC woke up with a single keystroke (Enter) and both monitors are working as they should be. I’m encouraged.

 

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Latest NVIDIA Game-Ready Driver Disses Dual Displays

Last Thursday, January 30, I installed new versions of the NVIDIA app and the latest game-ready driver (version 572.16) on my production desktop. It’s got a GeForce RTX 3070 Ti GPU, so I generally stay on the leading driver edge. Not this time! Immediately after I installed the new driver, trouble came to visit. Indeed, I’ll claim that the latest NVIDIA game-ready driver disses dual displays because no sooner did it next sleep, monitor 2 went dark and stayed that way. Eventually, I figured out that I had to cycle power on that monitor to get it working again. Sheesh!

Undoing Latest NVIDIA Game-Ready Driver Disses Dual Displays

I’m OCD enough about Windows stuff that I can’t leave something broken for too long. So when uninstall/reinstall failed to fix my wake-from-sleep issue with Monitor 2 (left-hand, as shown in lead-in graphic), I switched from NVIDIA’s Game-ready driver to the Studio driver model.

It, too, shows the same version number and release date. But as far as I can tell, it’s not inclined to lose Monitor 2 when the desktop goes to sleep. That’s a good enough reason for me to switch and stick with that selection. If I were a gamer — I’m not — I might feel differently. But because I’m not I’m glad that the more staid and reliable Studio version of the driver meets my needs, and keeps my monitors going.

And isn’t that just the way things go here in Windows-World sometimes? But the principle is a good one: if the driver you’re using is causing trouble, and a different model is available, there’s no harm in trying to see if the trouble goes away upon switching. In my case, I was lucky that it did!

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